Multi-touch selection and interaction on and above the surface

Multi-Touch-Eingaben sind der De-facto-Standard für die Interaktion mit mobilen Geräten. Durch die Verfügbarkeit von immer leistungsstärkeren mobilen Geräten führen die Benutzer auf diesen zunehmend komplexere Operationen durch. Hierdurch entsteht ein Bedarf für Interaktionstechniken und Benutzersch...

Verfasser: Strothoff, Sven
Weitere Beteiligte: Hinrichs, Klaus H. (Gutachter)
FB/Einrichtung:FB 10: Mathematik und Informatik
Dokumenttypen:Dissertation/Habilitation
Medientypen:Text
Erscheinungsdatum:2015
Publikation in MIAMI:29.07.2015
Datum der letzten Änderung:29.07.2015
Angaben zur Ausgabe:[Electronic ed.]
Schlagwörter:HCI; 3DUI; Multi-Touch-Interaktion; Selektion; Tagging HCI; 3DUI; multi-touch interaction; selection; tagging
Fachgebiet (DDC):000: Informatik, Wissen, Systeme
Lizenz:InC 1.0
Sprache:English
Format:PDF-Dokument
URN:urn:nbn:de:hbz:6-88289626435
Permalink:https://nbn-resolving.de/urn:nbn:de:hbz:6-88289626435
Onlinezugriff:diss_strothoff.pdf
Inhaltsverzeichnis:
  • 1 introduction 1
  • 1.1 Project AVIGLE 3
  • 1.1.1 Virtual Environment and Interaction 5
  • 1.1.2 Inspirations Drawn from AVIGLE 10
  • i on the surface 17
  • 2 survey of selection techniques 19
  • 2.1 Description of Classifiers 19
  • 2.2 Classification of Selection Techniques 24
  • 2.3 Graphical Overview 34
  • 3 adding context to region selections 37
  • 3.1 Introduction 37
  • 3.1.1 Related Work 39
  • 3.1.2 Contributions 40
  • 3.2 Towards Multi-touch 42
  • 3.3 Refining Selections 43
  • 3.4 User Study 46
  • 3.4.1 Existing Approaches 46
  • 3.4.2 Participants and Set-up 48
  • 3.4.3 Procedure 49
  • 3.4.4 Results 50
  • 3.5 Discussion 56
  • 3.5.1 Increasing accuracy 57
  • 3.6 Design Considerations 58
  • 3.6.1 Conflicts with Other Touch Gestures 59
  • 3.6.2 Selecting Large Regions 60
  • 3.7 Selection of Arbitrary Regions 61
  • 3.7.1 Visual Feedback 65
  • 3.7.2 Collisions with Other Touch Gestures 65
  • 4 pins ’n’ touches 67
  • 4.1 Introduction 67
  • 4.1.1 Motivation 68
  • 4.1.2 Contributions 68
  • 4.1.3 Pinning Touches 70
  • 4.1.4 Using Pinning and Tags to Define Groups 72
  • 4.1.5 Use Cases for Tag-based Groups 72
  • 4.2 Our Pin-based Interface for Tagging 73
  • 4.2.1 Defining a Set of Tags 74
  • 4.2.2 Selecting Target Objects 75
  • 4.2.3 Visual Feedback 77
  • 4.3 User Study 1: Initially Assigning Tags 79
  • 4.3.1 Participants and Set-up 79
  • 4.3.2 Procedure 79
  • 4.3.3 Experimental Task 80
  • 4.3.4 Experiment Design 81
  • 4.3.5 Results 81
  • 4.4 User Study 2: Modifying Tags 86
  • 4.4.1 Participants and Set-up 86
  • 4.4.2 Procedure 86
  • 4.4.3 Experimental Task 87
  • 4.4.4 Experiment Design 87
  • 4.4.5 Results 88
  • 4.5 Discussion 89
  • 4.6 Design Considerations 93
  • 4.6.1 Necessity of Tagging Widgets 94
  • 4.6.2 Copying vs. Toggling vs. Combining Tags 94
  • 4.6.3 Adaptation to Smaller Devices 95
  • 4.6.4 Pop-up Menu 96
  • 4.6.5 Selecting Rectangular Groups of Objects 96
  • 4.6.6 Simplification to a Single Group 98
  • 4.6.7 Selecting Overlapping Objects 99
  • ii above the surface 101
  • 5 triangle cursor 103
  • 5.1 Introduction 103
  • 5.1.1 Related Work 106
  • 5.2 Triangle Cursor Technique 107
  • 5.2.1 Interaction Technique 108
  • 5.2.2 Extension to Six Degrees of Freedom 110
  • 5.3 First User Study 110
  • 5.4 Second User Study 115
  • 5.4.1 Experimental Set-up 115
  • 5.4.2 Task One: Moving a Die 116
  • 5.4.3 Task Two: Puzzle 119
  • 5.5 Discussion 121
  • 5.6 Design Considerations 123
  • 5.6.1 Triangle Cursor as a Widget 124
  • 5.6.2 Supporting Multiple Users 124
  • 5.6.3 Conflicts with Other Touch Gestures 125
  • 5.6.4 Different Height Mappings 126
  • 6 conclusion 127
  • bibliography 131.