41
Marktdesign und Anbieterverhalten
43
applications of rule-based item generation
44
45
46
47
Eine Methode zur Konzeption, Planung, Umsetzung und Bewertung
48
49
50
Cross-Platform App Development and Further Applications of Domain-Specific Languages
51
52
Requirements, Concepts, and Tools
53
an examination of least squares learning approaches by the example of a basic consumption model
55
eine institutionenökonomische Analyse
56
57
an investigation in a customer complaint context
58
effects of corporate governance structures on individual and collective performance
60